Borderlands: The Pre-Sequel. More of the same old stuff from our friends at 2K Games. 4 (or 5) New Playables. Bajillions more guns. A new aspect of the original story. SPOILERS ABOUND, please don’t read too much further if you’re interested in the story.

Borderlands: The Pre-Sequel (from now forward, TPS) is the 3rd game in the Borderlands series, but pretty much takes place in between the first (Borderlands) and the second (Borderlands 2) games.  It takes us on a journey through the world of Elpis, Pandora’s moon, and Helios, Hyperion’s station above Pandora, so we can witness the rise of Handsome Jack and Hyperion as a whole.

It is an interesting play through for anyone who has completed the first two games and has developed an (understandable) hatred of Handsome Jack.  SPOILER ALERT! Handsome Jack isn’t a heinous asshole in TPS, at least to start.  He starts off in the game literally saving your hide (something that Lilith is frustratingly confused about) and trying his best to save the lives of the people of Elpis.  His hatred of ClapTrap units remains in full swing.

Traveling and fighting on the moon of Pandora, Elpis, starts off with a frustrating and new mechanic: O2.  Elpis has no oxygen, and when you first arrive you find yourself suffocating.  This entertaining character, Janey, introduces herself as she saves you from asphyxiating in the vacuum of the moon.  She tells you that you’ll need an O2 kit, called an OZ Kit by the locals.  The OZ Kit also has the added benefit of granting you a unique ability: BUTT SLAM!  Yes, butt slam.  Jump into the air (double tap jump to float or get higher) then hold the crouch key to slam into the ground and cause a shock wave of varying types of damage.  It replaces the relic slot (that granted special add-ons to your characters in the first and second games) which is kind of frustrating but also very entertaining.  My roommate and I spent hours just slamming enemies in the game.  BUTT SLAM!

As for the playable classes, there are 4 (with a 5th planned to be released on Nov 11th), each with a different special:

There is Athena, an ex-Crimson Lance assassin armed with the Apsis shield special.  You bring up the shield, it absorbs damage from your enemies and then you fling the shield at them and it explodes spectacularly.  It’s difficult to aim the shield to start but once you pick it up properly.

Then there is Wilhelm,  a Hyperion scientist/engineer with robotic augments.  Yes, it is the same Wilhelm from Borderlands 2, before you ask.  Wilhelm is equipped two drones: Wolf and Saint. Saint will heal you while Wolf will shoot enemies for you.  They are super useful early on and in boss fights.

Then there is Nisha, a lawbringer of sorts.  She is armed with a special ability that locks onto targets to allow you to get easy kills.   That is to say, you activate her special ability and your cursor will home in on any nearby targets.  Pull the trigger and watch the heads fly!

Finally there is Claptrap AKA Fragtrap.  Claptrap’s special is wildly unpredictable and fun regardless.  There are too many things to list for Claptrap’s special, which basically gives random buffs to all people nearby.  You can view them all here.

You can get a quick overview of the Action Skills by watching this awesome YouTube clip: YouTube!

Admittedly I could have recorded this myself, but honestly I am tired, just recovering from a cold, and Halo: Master Chief Collection just came out.  Please cut me a break.

Badass ranks are still present in TPS, and just as useful as ever.  It’s great to be able to upgrade all your characters at once (and cool to see a level 1 fly through the early game!).  Baddass ranks are basically nods from the developers to gamers, rewards for repeat playthroughs and making more characters.

Golden keys,  are just as plentiful as ever thanks to the generous devs.  Make sure you grab them early and often.  They make grabbing cool loot super easy.  I use two or three every 5 character levels to make sure the loot stays relevant.  I then stow it in the stash and bank to trade it around.  Make sure you do it with other people around so you can trade.

Overall Thoughts

TPS is a must-have for fans of the Borderlands Series and completionist fanatics.  That being said, it’s a lot of the same-old, same-old stuff.  Go to location, kill bad guys, collect items, then pray that the loot fairy smiled upon you and your party.  Once you reach the end-game (which takes a play-through or two) it rapidly becomes a fight for the best guns and gear.

The game is not super difficult, as evidenced by the fact that my roommate and I defeated both the end game level and the repeat level in our first goes.  You will fall down a lot (probably) but Fight For Your Life is a saving grace and an easy way to keep yourself in the fight.  You can still be picked up by your allies (both using the normal method which is slow, and alternatively using OZ Kit O2 supplies which is super fast).

The game can be frustrating however, as evidenced by one of the quests to collect 50 white-grade weapons and turn them in (which was… SO draining). and random encounters with bosses that are seemingly too difficult for their level.  These events are largely few and far between however.

Visually, the game is just as beautiful as I remember it being in Borderlands 2.  There is something extra there though, and we haven’t figured out what it is yet (since my roommate has times when the game chugs along as opposed to flying through Borderlands 2).   The effects for fights and elemental damage are visually satisfying (corrosive damage is goopy and green, frost damage is a light blue, explosive damage is EXPLOSIONSSSSSSSSSSSS, etc).  The style is very cartoon-y and entertaining.  I must say it’s one of my favorite aspects of the game, just sitting there and driving around and looking at all the detail and effort they put into the styles and depth aspects.

Overall, I’d give TPS an 8/10.  TPS is a very fun game, but it’s certainly a simple re-hash of the same old formula of Borderlands and Borderlands 2.  There are new character classes, locations, and a story (as well as a few game play mechanics) but it’s all boiling down to go to location, kill things, collect loot, bring it back eventually devolving into a loot fest.  It is fun for sure, but it can surely become a slow haul grind.

But then again, HEY LOOK ORANGE LOOT!

And that is all there is to it.

Game on people, and I’ll see you on Elpis.

Wilhelm Badass Ranks

Find me on Steam here, and let’s play some! 😀

Holy Shit We Landed a Spacecraft on a Comet | WIRED.

YAY SCIENCE!

Also, America take note: Europe is surpassing our space program.  Sure, we landed on the moon (YAY! MOON!) but the moon is a large body that has a relatively uniform and stable orbit.

They landed on a COMET.  A relatively small comet, at that.  Sure, they had some problems, like the landing grapple harpoons haven’t fired.  But it’s there! Doing SCIENCE.

Are you REALLY telling me that if an Armageddon scenario happens we’re gonna depend on Europe?  I think we can do better America.  I know we can do better.

Let’s get on that right away.

Update: If you haven’t seen this GIF, you really should look.  It shows just how much science and planning was put into getting that lander there.  Fans of Kerbal Space Program take note: this is what we simulate!

The Lander as It Travels Through the Solar System (GIF)

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POLICE: ‘Apple Will Become The Phone Of Choice For The Pedophile’ – Business Insider.

I think I have a better title: POLICE: We don’t know how the law or technology works, BUT PEDOPHILES ARE SCARY SO THIS IS BAD

Christ and hunter.

It should not be EASY for ANYONE to get complete access to someone’s personal information on any device, let alone a cell phone.

We let you pull the wool over our eyes once, “ZOMG TERRORISTS” is not enough justification, nor is “ZOMG SAFETY”.  Not anymore.

We’ve learned, and it’s about time.

I’m usually the first one to rag on Apple, but this is a VERY smart move and I applaud them for it.

That being said, how about those bendy iPhone 6+’s? (I can’t let it all be positive…)

Link to DFS Framework posted for commentary here.

Let’s go on with some of the basic things:

Section 200.3 License, section (a):

License required.  No person shall, without a license obtained from the superintendent as provided in this Part, engage in any Virtual Currency Business Activity.

Orrrrr basically taking a form of currency which is free and open to all, and thereby locking it behind closed, controlled doors.  You’re clearly missing the point here NY.  Part of the reason we like Crypto Currency is that we DON’T need to ask your permission to have it or use it.  Crypto Currency is OURS, not YOURS.

Section 200.8 Capital Requirements, section (a):

Each Licensee shall maintain at all times such capital as the superintendent determines is sufficient to ensure the financial integrity of the Licensee and its ongoing operations. In determining the minimum amount of capital that must be maintained by a Licensee, the superintendent will consider a variety of factors

So now if I have $1000USD in Dogecoin, I need to have some percentage of that set aside in real USD before I can use it?  YOU’RE MISSING THE POINT.

There is so much more in this document which is just damningly ignorant about technology as a whole and Crypto Currency specifically.

It’s becoming increasingly apparent that government entities are afraid of crypto.  They should be.  It removes them from the process.

And if government doesn’t have a hand in our money, then what real power do they have anymore?

None that matters, anyway.

Hopefully this will get struck down as over-reaching.  Otherwise crypto development will leave NY (and the USA eventually) and go to more forward-thinking countries.  Stop trying to hold us back.  THIS IS THE FUTURE!

Bring Reading Rainbow Back for Every Child, Everywhere. by LeVar Burton & Reading Rainbow — Kickstarter.

Support and awesome project.

I did, for $140.

Reading is one of the (if not the) most important aspect of humanity, and we must foster it in as many people as we can.

Help them.